![]() There are so many aspects in the open world that help to build a 1960's post-Vietnam racist New Bordeaux. This story would be useless however if the entire experience in its world fell flat. ![]() I feel that this style of storytelling will be seen a lot more in the industry, it is really a great plot device that allows you to see more insight into the main character as you complete story missions. The story is told in such a unique way, a documentary that follows main protagonist Lincoln Clay and his life before and after the main stories exposition. The Mafia Series has always been a much more story focused game series than its bigger and super polished older brother, GTA, however where GTA fails (in my opinion) its story, Mafia more than makes up for in spades. ![]() Mafia III's story is one that could be seen as a very typical and uninspired story, but because of smart usage of plot devices, that I have never seen before in gaming, along with great pacing Mafia III's story stands out as a gem in this generation of gaming. ![]()
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